5. Fill#
Press Fill frames between labels. Every frame between your first and last label gets a position; your own labels are never changed, and frames outside that span stay empty.
Backend |
When |
Cost |
|---|---|---|
Spline (default) |
smooth motion, labels close together |
instant |
Optical flow |
fast turns, wingbeats — anything that is not a smooth curve between two labels |
about video speed |
Neither needs a GPU. Start with the spline and switch to optical flow if the filled points cut corners.[1]